- AI - Class in <Unnamed>
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This class comprises of the main AI Engine for Chess game
 It uses min-max algorithm with alpha beta pruning to evaluate the best move. 
- AI() - Constructor for class AI
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- AI.Move - Class in <Unnamed>
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This subclass represents a Move 
- AI.Move(int, int, int) - Constructor for class AI.Move
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Constructor for the Move Class 
- alphabeta(int, int, int, AI.Move, int) - Static method in class AI
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Implements MinMax algorithm with alpha beta pruning 
- attackPoints(int) - Static method in class Ratings
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Rates the attacking moves