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A

AI - Class in <Unnamed>
This class comprises of the main AI Engine for Chess game It uses min-max algorithm with alpha beta pruning to evaluate the best move.
AI() - Constructor for class AI
 
AI.Move - Class in <Unnamed>
This subclass represents a Move
AI.Move(int, int, int) - Constructor for class AI.Move
Constructor for the Move Class
alphabeta(int, int, int, AI.Move, int) - Static method in class AI
Implements MinMax algorithm with alpha beta pruning
attackPoints(int) - Static method in class Ratings
Rates the attacking moves
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